A dying Mac forces Todd back into the world of PC gaming, where he finds that a lot has improved since he left in disgust a few years ago. So look out PC players – he’s baaaaack!
Chella deconstructs Valiant Hearts: The Great War in terms of artistic merit, gameplay and storytelling style. And she’s mighty glad that the industry, and Ubisoft specifically, is willing to take chances like this beyond the normal run and gun bullet storm gameplay we normally get.
Hargosh polishes up his pennants and his foam fingers as he gets ready for the annual Evolution Championship Series (Evo), one of the best and most exciting video game tournaments on the planet.
Howdy everyone. You may not notice this at first, but I’m not Chella, though I play one on TV. Not really. Only Greg Crowe here at GiN actually appears on TV. But I do fill in for Chella when she’s […]
Recently Bungie pulled back the curtains a bit on the upcoming Destiny game with a three day Alpha. What we found inside the beautiful and deadly world wasn’t quite a shooter and not really an MMO either, but something unique, and at times, pretty wonderful.
This week Todd wades deep into the dark side of indie gaming, where he finds the creator of the amazingly cool Fez game. But radical views against gamers who stream make the courtship a short one.
With a somewhat subdued E3 Expo 2014, Chella still manages to find the best bits from the show, and reveals quite a few pretty cool gems that are not to be missed. Stop by and see if you sync up with Chella this week on what you are dying to play in 2014.
At E3 Expo this year, GiN Reporter Lisa Campos was able to interview Dragon Age: Inquisition producer Cameron Lee, as well as get a great demo of one of the most intriguing titles scheduled for release this year.
Todd watched all of the major press conferences from Microsoft, Sony, Nintendo, Ubisoft and Electronic Arts. He brings us his take on what it all means, and picks an overall winner for E3 2014.
Child of Light’s central character is a girl who breaks the fairy tale mold and teaches us that girls don’t have to be like boys to be heroes or to be cool. But does that make it a “girl’s” game? Chella wonders about the game’s mainstream acceptance this week.