Neal Sayatovich, Online Editor

Neal Sayatovich Neal loves the twists, turns and scares of a well developed horror game. He believes that the depth and personality of the characters will make or break a game. Neal isn't a huge fan of excess blood and gore and commends Doom 3 for it's fear factor despite the lack of blood.

Recent Posts

EGX Initial Lineup Announced

Gamer Network, in partnership with Virgin Media, is delighted to reveal a small selection of the huge number of games that will available to play at EGX London 2014 this September. Battlefield Hardline, Sunset Overdrive and Alien: Isolation are just some of the games headlining this year’s show, with other titles already confirmed from the likes of 2K Games, Electronic Arts, Activision and SEGA, as well as the console platform holders Sony, Microsoft and Nintendo, and VR powerhouse Oculus. EGX London 2014 takes place at Earls Court, London, from Thursday 25th September to Sunday 28th September, and is expected to […]

Valiant Hearts: The Great War Now Available

Today, Ubisoft announced that Valiant Hearts: the Great War is now available to download on Xbox LIVE for the Xbox 360 and Xbox One, the PlayStation Network for the PlayStation 3 and PlayStation 4, and PC Digital, at the price of $14.99. Valiant Hearts: The Great War is the story of crossed destinies and a broken love in a world torn apart. It gives players the chance to live a touching yet comical adventure which focuses on the journey of four people as they brave the battles and difficulties of the Great War following their faithful canine companion. All of […]

E3: EVE Teleports Into The Comic World

CCP Games and Dark Horse Comics are proud to announce the hardcover edition of “EVE: True Stories Thieves Among Us,” is now available for purchase. This unique ‘living narrative,’ portrays the tale of one spy who single-handedly undermined the dominant Band of Brothers alliance —the largest alliance within the EVE Universe at the time — and brought an end to the Great War, the most significant player conflicts in the history of EVE Online® that involved thousands of players. Penned by comic book fan favorite Daniel Way (“Wolverine: Origins,” “Deadpool”), “Thieves Among Us” is inspired by player-driven events, based on […]

E3: nDreams Shows Off New VR Technology

nDreams, a leading UK-based developer and publisher for VR, are pleased to reveal their first major VR project at E3, The Assembly, for Oculus Rift and Sony’s Project Morpheus. The Assembly is a mysterious 2-character adventure game designed to show off VR with unique mechanics and effects. An exciting VR journey full of puzzle-solving, exploration and suspense, the narrative is written by Tom Jubert, writer on Driver: San Francisco, The Swapper, Penumbra and FTL. Players are propelled into the world of The Assembly, a secretive collection of scientists, academics and engineers who believe morality in society is preventing scientific advancement […]

Trailer: Elder Scrolls Online

Bethesda Softworks, a ZeniMax Media company, today announced  that The Elder Scrolls Online is now available for PC and Mac at  retailers worldwide and on the official online  store. Developed by  ZeniMax Online Studios, The Elder Scrolls Online is the latest  chapter in the award-winning franchise and brings the legendary  experience online for the first time. The Elder Scrolls  Online allows gamers to  choose their own style of play as they embark upon an epic adventure across all  of Tamriel. Players can adventure alone on heroic quests as in previous Elder  Scrolls games, explore the huge, rich world with a […]

A Tribute To Tom

In Remembrance Of Tom Clancy

As many of you know, I served in the United States army. Before that I was a heavy reader thanks to my dad, who was an army infantry veteran. One of the first books he handed me was Tom Clancy’s Rainbow Six. It took me a long time to get through a novel that weighed as much as my brother’s pet rock, but I did. From then on I was a Tom Clancy fan and wanted to write a column about how much he contributed to the game industry. Clancy gave us games that were the polar opposite of Call […]