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Techland Gives Heads-up on Dying Light Expansion Price Change

Techland released an open letter to the public about a price increase planned for their Dying Light: The Following DLC, and their season pass. They are giving gamers some time to purchase both at the lower price before the increase. The following is the letter in its entirety. Over the past weeks Dying Light: The Following has almost reached its final stage: main quests, side quests, new skills, and driving challenges are ready. We now are moving into the polishing period. Looking at it, it’s clear how big the expansion pack has grown – it could be a standalone title, … Continue reading Techland Gives Heads-up on Dying Light Expansion Price Change

Telltale’s Minecraft: Story Mode Enters Third Episode

Minecraft: Story Mode Episode 3 is available now on the PC and Mac from the Telltale Online Store, Steam, and other digital distribution services, on the PlayStationNetwork for PlayStation 4 and PlayStation 3, on the Xbox Games Store for Xbox One and Xbox 360, for compatible iOS devices via the App Store, and for compatible Android-based devices via Google Play and the Amazon Appstore. In Minecraft: Story Mode, playing as either a male or female hero named ‘Jesse,’ you’ll embark on a perilous adventure across the Overworld, through the Nether, to the End, and beyond. You and your friends revere … Continue reading Telltale’s Minecraft: Story Mode Enters Third Episode

Final Just Cause 3 Developer Diary Shows Off Avalanche Engine

The final video in the JUST CAUSE 3 Developer Diary series takes a look at the technology behind the game: the Avalanche Engine. Talking about the combination of mechanics the engine allows for, procedural destruction models and enemy AI behaviors, the final video is a fantastic insight into how the Avalanche Studios team has brought JUST CAUSE 3 to life. “The ability to create a world of this density, complexity and size – that alone is something that makes the Avalanche Engine stand out.” said Linus Blomberg, CTO at Avalanche Studios. Publishers: Square Enix Developers: Avalanche Studios Platforms: PC, PlayStation … Continue reading Final Just Cause 3 Developer Diary Shows Off Avalanche Engine

Hard West Brings Tactical Combat, Dark Supernatural Thrills To The Old West

Consumed by tragedy and left for dead, one man will walk a dangerous path to punish those who wronged him. Vengeance is all that remains, and only one thing is certain; dying is the easy part. A tactical, turn-based western of six-shooters and the supernatural, Hard West is now available on PC (Win/Mac/Linux), including the Collector’s Edition with a digital art book, comic book, and original soundtrack by Marcin Przybyłowicz (The Witcher 3: Wild Hunt). Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and … Continue reading Hard West Brings Tactical Combat, Dark Supernatural Thrills To The Old West

Robot Entertainment Hires CPO Ross Borden

Robot Entertainment, the independent game studio behind the critically-acclaimed Hero Academy and the Orcs Must Die! franchise, today announced that Ross Borden has joined the company as Chief Publishing Officer. Borden’s extensive experience significantly bolsters Robot’s publishing capabilities as it looks to release Orcs Must Die! Unchained in 2016. Borden is a highly analytical product leader with a 15-year track record of success in online gaming and digital entertainment. As Executive Vice President of Publishing at NCsoft, he led teams in brand marketing, sales, business development, PR, and publishing operations for North America and Europe. He managed multiple $100+ million … Continue reading Robot Entertainment Hires CPO Ross Borden

Life is Strange Director’s Cut Scheduled For 2016

Following the release of the final episode of LIFE IS STRANGE, we’re excited to announce that DONTNOD’s award-winning episodic series will be getting a boxed Limited Edition release on January 19th 2016 in the US and January 22nd 2016 in PAL territories. “The response to Life is Strange really has blown us away,” explained Luc Baghadoust, producer at DONTNOD Entertainment, “to be able to share that experience with our fans in a traditional boxed format is something we’re really excited about and the decision to include the extra items for the Limited Edition is a direct response to fan requests.” … Continue reading Life is Strange Director’s Cut Scheduled For 2016

Flashpoint Campaigns: Germany Reforged Deploys

Ten years ago, the wargaming community was impressed when On Target Simulations, a small but talented development team, released Flashpoint Germany. Set in a hypothetical World War III, this game was especially focused on the complexity of commanding units and leading military operations in a modern context. Players were not almighty but rather limited by realistic orders and plans and challenging battles. Then the team behind Flashpoint Germany polished the concept, developed a new engine, introduced plenty of new ideas… and released Flashpoint Campaigns: Red Storm (FCRS), a wargame that swept many prestigious awards in 2013 and introduced an entirely … Continue reading Flashpoint Campaigns: Germany Reforged Deploys

Pale Echoes JRPG Puzzler Coming To Steam

DegiGames in association with Wyrmling Productions is proud to announce Pale Echoes, coming to Steam on Dec 10, 2015 for Windows OS. Pale Echoes takes standard JRPG combat and turns it sideways, creating a non-random puzzle based combat system and setting it in a completely dead world. The challenges the two sole survivors face consist of the possible restoration of life and learning the truth of the terrible tragedy that brought them there. Find out more at http://store.steampowered.com/app/377190. The world has died. Into this dead world enters a magical being named Spinel and a human named Schorl, the last two … Continue reading Pale Echoes JRPG Puzzler Coming To Steam

Space Engineers Early Access Game Adds Planets

Keen Software House, creators of the popular sandbox game Space Engineers set in outer space, today deployed the Planets, the highly requested content update by the community and biggest feature yet that has reinvented the building experience from the ground up. Space Engineers now provides players a new canvas to expand their creativity across fully deformable, destructible and persistent planets, offering new ways to build, explore and survive. Players now have the option to descend from space onto the planet surface with ships they have built, discover distant planets, build their new home, face new enemies, and even challenge pirates … Continue reading Space Engineers Early Access Game Adds Planets