The gang finally gets back to work only to find there have been some…changes made. Everyone learns from others…just some people learn the wrong lessons.
In honor or Labor Day the GiN Sunday Comic takes a break from the storyline to celebrate the way we perceive our workplace. Or…maybe not. It is really sort of a Rorschach test. Wait, everyone loves their boss, right?
The gang finish up Zettacon with some time spent on important pursuits…character generation. What could be more important? Joe clearly has things on his mind…
The GameCo con goers are finally breaking down. Lines are drawn and enemies are made clear. Does this really surprise anyone? Not Aster, God knows, not Aster.
This time the gang at GameCo learns that there is more than one thing that can never be unseen. Sadly, many of them hang out at cons hoping to take advantage of the unwary. Joe, your turn!
This week Joe learns a little lesson about the joys of sharing. Maybe he should have learned in kindergarten but Aster is more than willing to go remedial on his ass.
The trip to Zettacon continues and Aster is confronted with things she just is not prepared for. That doesn’t mean the others are not. Must be a girl thing.
Not all things at cons are good things. Sometimes one is confronted with the ugliest of things. The things that make you question the unquestionable. The things that…urgh.
This week shows that even the most cynical game developer sometimes has trouble with the fine line between reality and fantasy. Does this really surprise any of you?
The gang continue their adventures at Zettacon. And who really KNOWS what you can find in the vendor room, right?