Adam Fulton, GiN Staff

Recent Posts

Fly! is extremely realistic, highly complex fun

Okay, so ya want to fly a plane without really getting in one? Well Fly! is for you, maybe. Let me first start off by saying that after you install Fly! on a Mac please go back to the CD. Here you will find folders that are very important if you want this game to run on your Mac. I want you to open the QuickDraw and Sprockets folders, and dump all those items into your extensions folder. Now, go to the Fly! folder and grab the three items called TRIRAVE.dll, TRIGlide.dll, and ATI RAVE.dll. Dump these into your extensions … Continue reading Fly! is extremely realistic, highly complex fun

Darkstone is Diablo’s Happier Twin

So I wanted to play Darkstone again to reacquaint myself with the game after all the time I’ve spent on Ever Quest lately. Sure, spend maybe an hour or two romping through the dungeons, busting a few monster heads and generally remembering all the ins and outs. Problem: those couple of hours turned into a couple of days and I thought to myself, "Hey…didn’t I have a review to write?" Aw, nuts… I remember back when I first started playing Darkstone that I was slightly disappointed. "Great," I thought, "a Diablo clone." Sure, Darkstone plays a helluva lot like Diablo, … Continue reading Darkstone is Diablo’s Happier Twin

Command & Conquer: Tiberian Sun misses StarCraft’s mark

Command and Conquer’s release back in 1995 was the start of a gaming empire the likes of which we have never seen. For a game that started as an upgrade to Westwood’s last strategy masterpiece, Dune 2, it inspired a whole new gaming genre that has seen numerous clones and spin-offs. And even C & C itself promoted its own sequel, called Tiberian Sun. Now we’ve been waiting for almost 4 years for this sequel, and aside from a pseudo-sequel, Red Alert, and a mulitplayer action title called Sole Survivor, Tiberian Sun still was on the top of every C … Continue reading Command & Conquer: Tiberian Sun misses StarCraft’s mark